Other Zelda Titles

Official Spin-off Titles</h3>

Hyrule Warriors</h4> An official spin-off, developed in conjunction with Koei Tecmo, *Hyrule Warriors* is essentially a Zelda-themed *Dynasty Warriors* game, featuring the same core gameplay, but with *The Legend of Zelda* characters, locations, weapons and story. Read more on Hyrule Warriors »

Link's Crossbow Training</h4> Link's Crossbow TrainingLink's Crossbow Training is set in a world in the style of *The Legend of Zelda: Twilight Princess* playing as Link from the same title. To perfect Link's crossbow marksmanship, the player must pass a series of tests, starting with stationary bullseye targets, before moving onto moving targets and actual enemies. After every level, the player gets a medal depending upon their score. The types of medals range from bronze to platinum. *Link's Crossbow Training* features 9 playable levels, and the goal in each is to achieve the highest score possible within the time limit. These levels are divided into three main gameplay styles: Target Shooting, Defender, and Ranger. In some levels, Link battles bosses, most of them having weak spots that the player must hit. *Link's Crossbow Training* also has a multiplayer mode, with players take turns competing for the highest score.

CD-i Titles</h3>

Link: The Faces of Evil</h4> Paired with *Zelda: Wand of Gamelon* in a simultaneous release, *Link: The Faces of Evil* represents the first of the Zelda games to be released by Philips for the CD-i. Following the traditional Link-saves-Zelda plotline, *Faces of Evil* was patterned most closely upon Nintendo's previous side-scroller, *Zelda II: The Adventure of Link*. The game broke new ground in the video game industry by using outsourced Russian animation to create all cutscenes.

Zelda: The Wand of Gamelon</h4> Reversing the traditional Link-saves-Zelda plotline, *Wand of Gamelon* stars Zelda as she adventures to rescue Link and her father the king who have not returned from their quest. As with *Faces of Evil*, the game was patterned most closely upon Nintendo's previous side-scroller, *Zelda II: The Adventure of Link*, and again features outsourced Russian animation for all cutscenes.

Zelda's Adventure</h4> Released nearly 8 months after the first two Zelda CD-i games, *Zelda's Adventure* was created by a different third-party developer, Viridis. The game again follows a nontraditional Zelda-saves-Link plotline, but it uses a different game engine than *Faces of Evil* and *Wand of Gamelon*. Whereas the first two CD-i games were patterned on the side-scrolling *Zelda II: The Adventure of Link*, *Zelda's Adventure* took the top-down *The Legend of Zelda* as its model. *Zelda's Adventure* featured FMV cutscenes, but rather than using drawn animation, the game used live-action scenes.

Character Spin-offs</h3>

Tetra's/Navi's Trackers</h4> *Navi Trackers* (formerly known as *Tetra's Trackers*) is a game only present in the Japanese version of *Four Swords Adventures*. In the game, multiple players use a combination of the television screen and Game Boy Advances to search for members of Tetra's pirate crew to gain as many stamps as possible within a given time limit. Action takes place on the Game Boy Advance used by each player, with the television screen showing a basic map and Tetra narrating the action. A single-player mode is also available, which allows players to either collect alone or compete against Tingle.

Freshly-Picked Tingle’s Rosy RupeelandFreshly-Picked Tingle's Rosy Rupeeland</h4> *Freshly-Picked Tingle's Rosy Rupeeland* is an action-adventure video game that was originally released in Japan in September 2006 and released roughly a year later in Europe. It was never released in North America, possibly because of Tingle's poorer reception in the west and potentially due to having more sexual themes than most Nintendo published games. There was an official poll on whether the game would be released in North America, so release was potentially considered at some point.

Tingle's Balloon Fight DS</h4> *Tingle's Balloon Fight DS* is a bonus game that has only been made available through Club Nintendo in Japan. It is a Tingle-themed remake of *Balloon Fight*, a well-known NES game.

Ripened Tingle's Balloon Trip of Love</h4> *Ripened Tingle's Balloon Trip of Love* is an adventure video game developed by Vanpool and published by Nintendo for the Nintendo DS. It is a sequel to the game *Freshly-Picked Tingle's Rosy Rupeeland* and was released in Japan in August 2009.

Character Features</h3>

Super Smash Bros.</h4> LinkLink has been a staple character in the *Smash Bros.* series since the first release for the Nintendo 64. Each release of game features Link resembling the closest console release to the title so, for example, *Super Smash Bros.*' Link resembled the *Ocarina of Time* version of Link and the *Super Smash Bros. Brawl* version resembled the *Twilight Princess* Link. Using a sword for Link's main attacks, the *Smash Bros.* series also allows players to use familiar moves for Link, including the Spin Attack and Ending Blow as well as use a range of familiar weapons and items including the Hero's Bow, bombs, Hookshot and Hylian Shield. With the release of *Super Smash Bros. Melee*, more characters from the *Legend of Zelda* were playable, including an iteration of Child Link, Princess Zelda/Sheik and Ganondorf. With *Super Smash Bros. Brawl* for the Wii console the same characters were playable, however, Ganondorf and Toon Link required unlocking with Link and Zelda available for selection from the start. *Super Smash Bros. for Nintendo 3DS* / *Wii U* retained the same characters from previous titles, only this time Sheik is a standalone character instead of an alternate version of Princess Zelda. The *Super Smash Bros.* series focuses heavily on every area of Nintendo's past and present games, characters and consoles and the *Legend of Zelda* series is no exception. Iterations of Hyrule Castle/Temple have been playable in every version thus far, with other stages like Skyloft, Bridge of Eldin, Spirit Train and more also featured.

Soucalibur II</h4> Link appears as a guest character on the Nintendo GameCube version of *Soulcalibur II*, and heavily resembles the *Ocarina of Time* version of Link. Although within the world of Soulcalibur, Link does have a backstory that relies heavily on Zelda lore.
Soulcalibur II LinkHyrule's tranquility was shattered by the arrival of several disasters, which brought opaque, ominous clouds with them. Eventually, it was discovered that an unknown magician was to blame for all that had happened. Just as the people were about to lose all hope, the sun miraculously returned as Link, having been summoned by Princess Zelda to find the disasters' source, successfully defeated the magician. The people of Hyrule rejoiced in the belief that eternal peace would rule; but it eventually became clear that the magician responsible for the disasters was in fact controlled by an evil sword from another world, Soul Edge, and that the fragments of Soul Edge had been gathering in the other world. Knowing that the resurrection of the evil blade must be prevented at all costs, Link chose to travel to the other world and destroy Soul Edge himself. He gathered his trusted Master Sword and Ocarina of Time, and transported himself off on a secret journey. Eventually, he was successful in sealing away the evil within the Soul Edge, saving his homeland and quietly leaving the world he had come upon, leaving only a faint echo of his Ocarina.</blockquote> Link relies on familiar items and equipment from within the Zelda universe such as the Hero's Bow, boomerang and bombs as well as wielding a number of swords and shields from *Legend of Zelda* lore. These include the Master Sword & Hylian Shield, Razor Sword, Cane of Byrna, Mirror Shield and, ultimately, the Soul Edge. Due to the popularity of the *Legend of Zelda* franchise, the GameCube version of *Soulcalibur II* ranks the highest out of the three versions, rating 93/100 on MetaCritic and 92.3% on GameRankings.

Mario Kart 8</h4> With the release of *Mario Kart 8* and its accompanying downloadable content, Nintendo started to experiment with the roster of Mario Kart by adding in characters from other franchises. Mario Kart 8 LinkA Zelda-themed DLC was released for *Mario Kart 8* in November 2014. *The Legend of Zelda × Mario Kart 8* package contains three new playable characters, including the incarnation of Link from *Skyward Sword*. The DLC also contains four vehicles and two parts: the Master Cycle, which features a Hylian Shield at each side, and the Triforce Tires and Hylian Kite. The Triforce Cup, also included in the DLC, features the Hyrule Circuit, which is located in Hyrule Field and inside Hyrule Castle. The circuit features Rupees instead of Coins, Deku Babas instead of Piranha Plants, and Keese instead of Swoopers. Once inside the Hyrule Castle section, switches can be activated to summon the Master Sword. Also, Link will sometimes hold the Triforce in his hands while performing a trick. Additionally, using either the Link or Toon Link amiibo unlocks the Link Racing Suit usable by the Mii character.

Miscellaneous Content</h3>

Amiibo</h4> To date, Nintendo have released 4 Zelda-themed amiibo, for use in a range of games from *Super Smash Bros. for 3DS / Wii U*, *Mario Kart 8*, *Hyrule Warriors*, *Yoshi's Woolly World* and *Super Mario Maker*. These are Link, Zelda, Toon Link and Ganondorf. [gallery link="none" columns="4" size="medium" ids="858,861,860,859"]